Sockets

//Server

IPAddress

 

 

ServerIP = IPAddress.Parse(“127.0.0.1”

); 

 

IPEndPoint Endpoint = new IPEndPoint

(ServerIP, 8000); 

 

Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType

.Tcp);s.Bind(Endpoint);

s.Listen(2);

 

 

Socket

client = s.Accept(); 

 

byte[] b = new byte

[10];client.Receive(b);

 

 

Console.WriteLine(ASCIIEncoding

.ASCII.GetString(b));

 

 ///////////////////////

 

 

 

 

 

//Client

IPAddress

 

ClientIP = IPAddress.Parse(“127.0.0.2”); 

 

IPEndPoint Endpoint = new IPEndPoint(ClientIP, 8000); 

 

Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);s.Connect(

 

IPAddress.Loopback, 8000); 

 

byte[] b = ASCIIEncoding.ASCII.GetBytes(Console.ReadLine());

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About Saad Khan

Saad is an ASP.NET developer with 4 years of experience, and has also made a number of contributions to the Sitefinity marketplace and community. He loves to explore new code, and create innovative tools and procedures while exploring new approaches in his work with Sitefinity and MVC. As an experienced .NET developer, he frequents both Telerik and Microsoft technologies. In his spare time, Saad is an avid gamer and movie fanatic, and also experiments with new and interesting tools on the Microsoft platform.​​

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